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  1. 1

    What are the two main categories of IFC classes mentioned in the video?

  2. 2

    Which class do rooted classes inherit from in the IFC classes hierarchy?

  3. 3

    What are the attributes of the 'IFCRoot' class?

  4. 4

    What does the 'is_a()' method do in the context of IFC classes in Blender?

  5. 5

    Why is it important to fill out optional attributes like 'Description'?

  6. 6

    What is the purpose of 'IsTypedBy' and 'RelatingType' in the context of IFC classes?

  7. 7

    If an attribute is marked as optional, does it mean it should be left empty?

  8. 8

    Why might you need to create a custom property set in IFC Open Shell?

  9. 9

    How can you check if an IFC element is a 'rooted' entity in IFC Open Shell?

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Warning

The User Interface (UI) of the BonsaiBIM add-on has changed since the recording of this video. All panels are now located in the Scene properties, grouped under different tabs.