It might seem overwhelming at first, but don't worry, we'll go over the basics so you can navigate like a pro.
Blender's interface is divided into panels:
.ifc fileLet's take a look at the IFC Project subpanel again. It shows:
There are two commonly seen IFC Schema versions:
Tip
It is recommended to use IFC4 models as they have significantly more BIM capabilities compared to IFC2X3.
Note
Blender's interface is highly customisable. Panels, panel types, colours, sizes, and tabs may be edited to suit your workflow. If you want a Hot Pink theme look no further.
The Navigate Gizmo is located on the top right corner of the Viewport panel.
You can also use your mouse to navigate:
MMB) to OrbitShift-MMB to PanIf you have a numpad, you can use these keys to quickly switch views:
7 for top view1 for front view3 for side viewWarning
Blender's hotkeys are context sensitive. This means that a hotkey has a different meaning depending on the panel your mouse cursor is hovering over. If you press
7to go to top view, make sure your mouse cursor is over the Viewport panel. Be very careful where your mouse is, or you might press a hotkey and it will have unintended consequences!
If you click on an object, such as a wall in the Viewport panel, you can:
View > Frame Selected. button on the numpadView > Frame AllAnother good way to navigate is by flying or walking around similar to a video game:
View > Navigation > Walk Navigation, or use the `Shift-`` hotkey (the backtick key is usually to the left of the number 1 on the keyboard)WASD keys and the mouse to move around like a video gameShift key to switch between moving fast and slowSometimes, you want to look through objects:
Alt-ZTip
Blender has lots of hotkeys to do things quickly. These can take time to learn but it is worth it as you will work much faster. These hotkeys can be customised in Blender's preferences.
BlenderBIM also has many hotkeys, which are case sensitive.
Note
And that's it for the basics of navigation! But you might have noticed we haven't used the other two buttons in this area yet - the camera icon and the grid icon. The camera icon will bring you into the eyes of your camera, which is super helpful for setting up camera angles and previewing your output image. You can also use the "0" key on the number pad to do the same thing.
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